You can download other player’s creations and watch videos of their dioramas, so I look forward to seeing this community blossom. This is a lovely addition that adds a nice incentive to the main missions, but you can also share your creations with other players online. From here, you can simply build a level at your own pace, and adorn it with all the flowers and vines you please. After each level of the main missions, you unlock the items you used to play around with in creative mode. You can also continue playing with your preferred lighting option, which is a nice touch. Noio knew its audience here, as the mode includes sixteen different aesthetically pleasing lighting options, as well as a full customization suite so you can adjust the lighting to your exact needs. Another great inclusion is the photo mode, so you can stop the fun at any time, spin around your delightful diorama, and share your handiwork with pals. But more tools for curation and creation open up the puzzles the later you play, and by the end, I felt ready to enter a topiary competition in real life. The gameplay does also have a couple of other neat tricks, though they aren’t worth spoiling. These are spread out pretty well, keeping things fresh throughout the main campaign. Create to your heart’s content in creative mode. You also steadily unlock new seeds that each function differently. There are over 100 hundred levels on offer here, which is hours of relaxing fun. It takes a bit of time, but it’s so satisfying watching the numbers slowly tick up with every placement of something new. Ultimately though, you must fill a metre to 100% by planting enough flowers and helping them bloom. These levels can also be pretty small, and if your trash topples off the stage, you’ll have to find somewhere else to place it. Then, it’s all about balance, as you place your trash on top of each other or as smartly as you can. Instead, you need to maximise the floor space for your plants, make sure that the weeds can spread, and place the wall-crawling foliage somewhere where they can best receive the boosts from the trash as well. The radius of larger items is suitably larger and is a massive boon for all of your plant life, but you don’t get many of these. The size of pieces of trash you receive can fluctuate wildly, so while you might have ten various gnomes to power up a couple of seeds, you might also get a giant slide or a car instead. But with a little more patience and curation, I started creating peaceful little dioramas where everything is balanced and beautiful. Each level starts out empty, and as you start playing, you might (as I did) thoughtlessly toss trash onto the level in the hopes of quickly getting your seeds to grow as soon as possible. Solve organic puzzles in a serene 3D space.įloating in a void, there’s a gorgeous light gradient adoring the background, and you can catch subtle reflections of light from windows as you rotate the level to place your seeds. The wastelands are given a charming personality thanks to the chunky pixel/low-poly style, and even simple architecture like building’s roofs and telephone poles are modelled with care. One thing Cloud Gardens has absolutely nailed is aesthetic. Throw on top of this the fact that you can pick flowers from the growing seeds to make more seeds, and then the fact that certain seeds grow straight up, grow on buildings or spread like weeds… well, there’s a lot more nuance than I initially expected. The tough part is both balancing and fitting all of the junk onto the stage, but also placing your seeds strategically so that each placement of trash feeds the most seeds at once. Cloud Gardens Switch NSP Free Download Romslabīut, you help them grow by placing rubbish, with each broken tv, garden gnome, or various other forgotten pieces having a particular radius of effect.
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